game theory

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Because Bigger Isn’t Always Better

In my inaugural post here at SwitchPlanet, I’d like to tackle an issue that has people fairly strongly divided. The issue? Games are getting shorter. In the last few years, many games have been attacked for not being lengthy enough. Gears of War for example, was harshly criticized for having a [...]

March 8th, 2008 | Dick Ward | 2 comments | Continued